Berke

Hey, Berke here! Accidentally became a full-time developer in 2018 with a passion for building games. Currently working at Nearform as Senior Software Engineer. Nowadays I'm building a small 2D desktop side project in Godot—Tiny Swordsman and I've moved on from the Phaser + Golang PVP prototype I used to tinker with. Decided to make my live games open-source so maybe if someone is interested, they can use it as a base project and also contribute - maybe hopefully? x) - I'm actively developing my AEA and Tiny Swordsman games.

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